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DeadlyMace2

16 Game Reviews

6 w/ Responses

Ok had a problem with picking up the objects, i don't know if it's intentional and I haven't finished playing the game but when you pick up the objects and throw it beside another or it just ended up lying with each other when you spawn, it automatically counts as one meaning the objects somewhat merged with each other making some of the levels impossible to clear. Of course there's the option of restarting the level but I find it irritating that I have to do that when something like this can be fixed or be avoided. And the noise when you click e is very annoying with the repetitive sound when you do everything else. I'm not saying its a bad game and maybe I'm just inept in playing this genre of games but I hope you could tweak it out and when you make another you'll pay attention to those little details. I'm sorry if I'm being overreactive and seem that Im harshly criticizing your game. I just want to help out. Anyways, I would like to see this in an improved state and I hope you do well in the future.

I love how the enemies actually sync to the music. I mean how they expose their weaknesses at the beat. I think it's awesome and the bg choice is simple and I like it. Cool shit bro/girl :D

I don't what this is. Maybe I'm just stupid coz I don't see anything in this that is game like but if its for testing or something like that then I guess its ok. I like the bg music. Additionally, I don't know if its just me but I think the resolution of this is kinda messed up, making me kinda pissed off. Or is it intentional?

I dunno if the concept for the gameplay of this game has been used already by some other brand or company but I think its quite unique how you made this. It has potential to be a really great game if you tweaked it or add some features that could spice up the game like a music selection or a dynamic background that changes color or something to that degree, you don't have to take it seriously though I mean its your game, you can do whatever with it. And you really have to be strategic on how you place your blocks or you could end up in a spot where you could get stuck and you have no means of going forward because of the restriction on movement. The gist of what I'm saying is that I like your game :D

Spyb0y responds:

I got the idea after seeing the Ludum Dare theme but I hadn't the time to make a proper game with audio and true graphisms so I made a quick unpolished prototype to express my idea rather than making a complete game. Thanks for playing! :)

There's a problem I ran into while playing the game. When I draggeed the frog in a straight line towards the first aid kit and if you could move it fast enough you will either get the first aid kit immediately making the round easy or when there are bombs in the way, you can get hit but still get to the goal and still get a decent score at the end of it all. I dunno if it's just bad design, but I hope you could fix that so it could be a bit more difficult and make the players navigate through the screen in a pattern that may restrict them from doing so, which is what I assume that is what you are aiming for.

I think there's something wrong with the coding. Maybe the random numbers generator? Coz if you continually click a side it will always be correct, coz the next numbers will always be lower/higher. Maybe change the range of value or a conditional statement? Please work on it. But if this is intentional, then this game is nonsense to me. I'm sorry for the harshness.

ArcaneHoodie responds:

"Coz if you continually click a side it will always be correct" Don`t really understand what you`re saying, but the game is meant to generate a random number at first to add a more realistic effect. Either way, this isn`t really a game I`m meaning to support and publish, I`m currently learning and I just wanted to get something up and running, that`s all.

I love you.

Age 32, Male

Antipolo

Joined on 7/15/17

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